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1. Official Codex feedback thread - in Feedback/Requests [original thread]
Drommy Hood wrote: eukesei GAC wrote: Sent survey explaining "ISK exploit"; when a player uses new character creation and gives his initial credits to a corp, followed of kicking from corp and erase from account in order to create a new one ...
- by Raiko Sai - at 2012.10.09 07:24:00
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2. {feedback} Assalt rifles are op - in Feedback/Requests [original thread]
Necrodermis wrote: Tony Calif wrote: IMHO AR's and movement were pretty much perfect last build. yes, the dance 2 assault riflers made was quite amusing i miss the last build R.I.P
- by Raiko Sai - at 2012.10.03 23:16:00
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3. {feedback} Assalt rifles are op - in Feedback/Requests [original thread]
Avenger 245 wrote: Assault rilfes arnt OP just extremely useful and versitle, and the same things that make them so accuact at range is avalible for other weapons but who trains side arm skills? why do sidearms exist in the first place?
- by Raiko Sai - at 2012.10.03 23:15:00
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4. {feedback} Assalt rifles are op - in Feedback/Requests [original thread]
Sinboto Simmons wrote: I know I'm gonna get hate but someone needs to say it the AR is an OP gun big problem is the range on some of them the damage on them I can understand (although some of them are strait up stupid) but the bloody RANGE on s...
- by Raiko Sai - at 2012.10.03 23:13:00
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5. [Suggestion] aerial combat - in Feedback/Requests [original thread]
victor coolbreeze wrote: I have concerns with this... remember we are talking about the PS3 system.. for fighters to be better than just a flying heli a VTOL ( vertical take off and landing craft with hover..) we will require large maps.. Look...
- by Raiko Sai - at 2012.09.13 00:01:00
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6. [REQUEST] Reduce cost of Dropsuit skills - in Feedback/Requests [original thread]
Nicolas DelValle wrote: Dust and EVE are games about dedication, skills are supposed to take a ton of time to acquire. im more worried about money than sp
- by Raiko Sai - at 2012.09.12 23:49:00
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7. [REQUEST] Reduce cost of Dropsuit skills - in Feedback/Requests [original thread]
Ask ccp if we mercs could have a chat with their economist guy
- by Raiko Sai - at 2012.09.12 23:47:00
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8. Weapon customization: Subsystem, Rigging, Slots, or Add-ons :discuss - in Feedback/Requests [original thread]
Avenger 245 wrote: weapon customization Are hallmark of any fps game and one that I hope ccp has consider how to implement. Most of us want this added eventually including me but im impartial to how it should be implemented ill let discussion d...
- by Raiko Sai - at 2012.09.12 23:43:00
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9. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
Forums Veteran wrote: Seeing as I know you are just starting with temperate worlds (or so i hear) i'll limit the plethora of idea's i'm having to a few which might spark idea's at this point in the process. - A motorway-like (or whatever their...
- by Raiko Sai - at 2012.09.12 23:38:00
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10. One HAV deploment PER SIDE PER MATCH - in Feedback/Requests [original thread]
haha goodluck with your idea
- by Raiko Sai - at 2012.09.12 23:35:00
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11. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
Zwierzaxx wrote: Zat Earthshatter wrote: Forgot about something On night maps, if the sky is clear, we need to be able to see the nebula marking the current New Eden region. This would help cement the idea that we are in the EVE universe. I'...
- by Raiko Sai - at 2012.06.29 01:56:00
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12. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
Here is my thoughts on new maps, make a map that is multi-story, going from the edge of the map to the end there are multiple lines of defense (example: imagine a pentagon building that has a shaft in the middle that drops down into the planet and...
- by Raiko Sai - at 2012.06.29 01:54:00
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